![]() Commenting on these is fine and all of the rubric points apply to those as well. In some cases, you may actually do both! All of these are judgement calls as adjudicated by myself.Ī fully functional optimization of the feat that ramps it up to its maximum power level where there is no way to possibly make it more amazing, including a 20 level build that follows the same format as iron chef dishes, but with minimal write up, is worthy of 10-12 points.Īs the Chair, I will remain interactive throughout the thread, even suggesting a few builds. A rather ingenious stub can earn an extra point. +/- 1 point.Ī rather undeveloped stub may only receive 4 points if it is a slightly modified rehash of a previous stub. This decision is mine, although I will be swayed by what seems like genuine "co-signing," where other posters in the thread really glom onto the idea and develop it further.Ī small build stub, between 5-12 levels, that includes a small write up of how the feat interplays with a few class features, racial features, spells, powers and feats to produce an effect that is far beyond the scope of what the feat of the week is capable of providing on its own. If the suggestion is particularly powerful or clever, an additional point may be allocated to reward the optimizerly thinking. Overt Obviousness will be judged by me, but I will generally allocate points generously, What I am trying to avoid is people suggesting feat interplays that are non-exceptional and thus cluttering the thread with lame and uninteresting things. Suggestion of a non-overtly obvious class feature, spell, feat, skill trick, psi-power, magic/psionic item, or monster that interplays with the feat to produce an exaggerated result. The following list is not exhaustive of how points will be allocated, as I imagine that there will be weird end cases. The poster's who are most helpful will be announced after a week, and have their name highlighted in bold and in a font color other than black! I will try to remain interactive in the process, because the contest element to me is secondary to extracting the maximum amount of versatility and power out of the feat resource. ![]() The rubric by which points are assigned to posters is developed below. That score represents how helpful or novel the poster was in their analysis of a feat's uses, abuses, interactions, and limitations. After a week or so, the thread will be evaluated and participants will be assigned a score. They may post as many times as they want, just like any thread where you volunteer your ideas. I'm developing this pseudo-contest on the fly, so rules are subject to change :smallannoyed:Īll participants in the optimization endeavor post directly into the thread. Arbitrary credit seems to be important to sway people's incentives, so I have devised the following system to award credit to people who help explore the possibilities of how to use a feat. So this is the "Optimize this feat" discussion, wherein we work together to plumb the clever and amazing uses for feats in ways the designers could have only dreamt of. Also, as a team, we can collectively push the limits of our apparent intelligence. However, there is just something really satisfying about the interplay of feats and rules to produce illogical and unintended effects. Sometimes their utility is circumspect and sometimes they just stink. They are little alterations to the rules and they interface with class features in some really fun and strange ways.
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